Working with Developers

Of course I didn't know what to expect today. Do we ever know?

But let's go back to the beginning. Today started out with leaving the house late, getting to metro late, waiting for a metro for almost 20 minutes, being on the metro for almost an hour, and missing the first 30 minutes of the USA Today presentation for our next project. heh. oops?

The rest of today was pretty crazy. One day for almost the whole UX process: user research, creating personas, design studio, more sketching, user flows, wireframing, paper prototyping, user testing, prototype iterations, more user testing, and digital mockup.

The crazy thing is.. I'm still alive. If you asked me to do this a week ago, I would've wanted to flip a table and walk away (or something like that, but less drastic.. haha). I didn't feel like my group was hard to work with. I felt like the whole process was relatively smooth.

That's not to say thing were perfect, but better than a lot of the other groups I heard from throughout the day. Some groups didn't have an idea until the afternoon. Some groups had developers that just didn't have the skills they needed to do what the designers wanted (or group was definitely in that boat, but our devs told me they'd be willing to learn how to do most of this stuff!). Some groups just had a difficult time comprehending the UX process and how developers could be a part of it.

So I'm pretty happy with how things are going so far. Yes, it's crazy. But work hard, play hard, right? I can't wait to see what the developers in our group are going to put out by Friday. It's an eye opening experience, but being able to work directly with developers halfway through UXDI is going to be super helpful for when I start real work. I'm getting so pumped!